tag:blogger.com,1999:blog-5847081562588714019.post8278898153789652142..comments2024-02-05T21:14:08.526-06:00Comments on Anthropological Observations . . . on economics, politics, and daily life: Higher Pleasures, the Work of Wellbeing, and Public PolicyUnknownnoreply@blogger.comBlogger2125tag:blogger.com,1999:blog-5847081562588714019.post-48358845973508506292013-12-05T09:24:20.419-06:002013-12-05T09:24:20.419-06:00Doc: the gamification angle is a great one, and yo...Doc: the gamification angle is a great one, and your notion of a journey rather than a chore is right on track. Don't know the Caja Ludica, but would like to know more.Ted Fischerhttps://www.blogger.com/profile/01370986620914179620noreply@blogger.comtag:blogger.com,1999:blog-5847081562588714019.post-76935323868832701672013-12-04T14:24:21.325-06:002013-12-04T14:24:21.325-06:00Interesting questions, Ted. I wonder if we might ...Interesting questions, Ted. I wonder if we might focus our energies on designing technologies & practices that draw on some of the findings in happiness studies (specifically I'm thinking of Csikszentmihalyi's Flow concept) while keeping in mind the bigger picture and eudaimonic wellbeing (great reference!). How might we use the always-already online nature of contemporary communications and our increasing self-monitoring (through social media, GPS logging, even devices like fitbit and nike+) to make the journey toward our long term happiness feel more like a game than a chore? <br />I'm hoping to begin a new research project on the broader impacts of gamification, if/when I manage to find a TT position. This was inspired in part by Caja Lúdica in Guatemala; have you ever encountered them in a public gathering?Doc Billingsleyhttp://doc.anthropo.orgnoreply@blogger.com